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Tue Mar 22, 2011 7:25 pm by Kakujitsu
To all [0rg] members, forum registration is mandatory within a week of the steam group invitation. Anyone not registered on the forum will be removed from the group and will lose any clan privileges and admin rights.

Comments: 2
Thu Nov 04, 2010 5:41 pm by Kakujitsu
Rupture is one of the founding members of .0rg Hes been with me and the clan since day one. A very skilled and funny player its come to my attention that hes been misunderstood. N!gga was a movement started by Rupture. When he uses the word N!gga its not ment in a derogatory or disrespectful way, it is a general term for friend or acquaintance taken from Hip-Hop culture. Heads up Rupture is crazy …

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 CS:GO Hitboxes Explained

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General Of 0rg
General Of 0rg

Zodiac : Scorpio Posts : 48
Join date : 2010-01-03
Age : 36
Location : United States

PostSubject: CS:GO Hitboxes Explained   Thu Sep 13, 2012 8:23 pm

Another update has come from the CS:GO developers in which they fully explain hitboxes and the reasoning behind weapons appearing to be inaccurate.

A lot of the feedback surrounding CS:GO has been related to weapon inaccuracy where people feel as if they’re hitting the enemy but no bullets appear to be registering. In the most recent blog by the CS:GO developers, they explain that the reason for this may actually be the hitboxes design.

They note that in CS:S and CS 1.6 the hitboxes are fairly large, with CS:S having larger player models in comparison to its older brother. To create a balance of the two games, CS:GO has larger models but with smaller hitboxes which forces players to be accurate in their gameplay.

CS:S Hitboxes

CS:GO Hitboxes

As you can see by the images the hitboxes in CS:GO appear to be a lot smaller than all other versions of CS in the past. This means that for all the regular players of those games, they have to adjust to the smaller hitboxes and be a lot more accurate when firing guns in order for the bullets to register.


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CS:GO Hitboxes Explained
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